Have some fun learning to code by creating a Soccer Game. At the end of the workshop, students will learn the art of game design and create a simple yet interactive game using their creativity and imagination.
5 – 7
In this session, students will use Tynker, an educational programming platform to create a soccer game. They will learn how to customise their own game by brainstorming on their background, background music and characters they would like to use for their game while understanding the different components of a game. They will also be taught about the proper arrangement of block-based programming to be able to code effectively so that the soccer player can be controlled to move around on the field while the goalkeeper can guard the goal by gliding from side to side. In addition, students will learn about animation as they program cheerleaders on the side to be continuously moving throughout the game using the loop blocks.
5 – 7
In this session, students can experience completing the basis of the game by finally adding control and feedback over the football for the characters in the game to interact with it as well to associate their game to the same dynamics of a soccer match. Thereafter can the students move onto creating the scoreboard for the game to mimic a real-life soccer match. Concepts taught from the last lesson will also be recapped as they will continue to utilise these coding blocks to create an interactive and user-friendly game. At the end of this workshop, students will present their created games and get the opportunity to play with their classmates’ creations.